Summary of Game "CareBear"
Summary of game carebear through F1908M.
Master: Rick Desper desper@math.rutgers.edu
Austria: Kevin A Roust roustk@cco.caltech.edu
England: Eddie Melton melton@zen.wes.army.mil
France: Avi Pfeffer avi@nobozo.CS.Berkeley.EDU
Germany: Daniel Hannigan daniel@hparc.eurocontrol.fr
Italy: Joshua Nave easu600@orion.oac.uci.edu
Russia: Dan Shoham shoham@ll.mit.edu
Turkey: Eric Moore SMORE@VAX1.Mankato.MSUS.EDU
from S1908M: Riku Niittymaki Riku.Niittymaki@lut.fi
Game parameters are/were as follows:
Move clock 1410 min 12.00 next 47.00 grace 96.00 delay 0.50 days -m-w-f-
Retreat clock -1 min 0.00 next 24.00 grace 72.00 delay 0.50 days -mtwtf-
Adjust clock -1 min 0.00 next 24.00 grace 72.00 delay 0.50 days -mtwtf-
Access: Different-site, Level: Any, Moderated.
Variant: Standard, Gunboat.
Flags: NoNMR, Proxy, DIAS, StrictGrace.
Press: White, No Fake Broadcast.
EP# : 94-002
Winning Centers: 18
This game will be played with CareBear play strongly encouraged.
The CareBear Option:
The following guidelines describe the CareBear Option. Note that CareBear
is only a style of play, not a variant. As player behavior
is difficult to regulate, a CareBear game will be treated as a normal game
for purposes of GMing.
CareBear players are encouraged to follow the principles of the CareBear Oath.
CareBear Oath:
1) I will look to ensure the success of my allies above all else.
2) I will respect all treaties and alliances I make.
3) I will never break any promises I make.
4) Should another player break a promise, I will join forces with all other
nations to destroy the non-CareBear.
5) I will not seek solo victory. Sharing the world with my CareBear
friends is my only goal.
Of course, there is some room for flexibility under the CareBear
system. I have seen players achieve victory without breaking any deals,
and a victory achieved at the last moment by a non-CareBear stab is
legitimate.
The CareBear Option is being offered as a counterpoint to the
CutThroat Option.
CareBear is somebody's trademark, so let's be careful.
Rick Desper
GM - CareBear
Historical Supply Center Summary
--------------------------------
Ven Nap Edi Lvp Par Por Bel Mun Ber Swe Stp Mos Con Smy Rum Ser Vie
Year Rom Tun Lon Bre Mar Spa Hol Kie Den Nor War Sev Ank Bul Gre Bud Tri
1900 I I I . E E E F F F . . . . G G G . . . R R R R T T T . . . . A A A
1901 I I I I E E E F F F F F G G G G G . R E R R R R T T T T R A . A A I
1902 I I I I E E E F F F F F F G G G G G R R R R R R T T T T R T I R A A
1903 I I I I E E E F F F F F F G G G G G R R R R R R T T T T R T T R R A
1904 A I I I R E E F F F F I F G G G G G R R R R R R T T T T R T T R R T
1905 R A T I R G G F F F F I G G G G G G R R R R R R T T T T R T T R R T
1906 R T T T R G G F F F I F G G G G G G R R R R R R T T T T R T T R R T
1907 R T T T R G R G G F R R G G G G G R R R R R R R T T T R R T T R R R
1908 T T T T R R R G G G R R G G G G G R R R R R R R R T T R R R R R R R
History of Supply Center Counts
-------------------------------
Power 1900 '01 '02 '03 '04 '05 '06 '07 '08 Player
Austria 3 3 2 1 1 1 Kevin A Roust
England 3 4 3 3 2 Eddie Melton
France 3 5 6 6 5 4 4 1 Avi Pfeffer
Germany 3 5 5 5 5 8 8 8 8 Daniel Hannigan
Italy 3 5 5 4 4 2 1 Joshua Nave
Russia 4 6 8 9 10 11 11 17& 20 Dan Shoham
Turkey 3 4 5 6 7 8* 10& 8 \ Eric Moore
6 Riku Niittymaki
Index: 10 21 26 29 31 38 43 59 71
* = 1 unused build.
& = 2 unused builds.
Index is the sum of squares of the number of supply centers divided by the
number of players. It is a measure of how far the game has progressed.
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