Welcome to Tinamou #35, produced by Dave Partridge, 15 Woodland Drive, Brookline NH, 03033 (email: rebhuhn@rocketmail.com ). Tinamou now appears on the web in conjunction with TAP. The web page has everything you’ll find here including maps. Go to Jim’s index page http://devel.diplom.org/DipPouch/Postal/Zines/TAP or to my site at http://david-partridge.tripod.com/tinamou and check it out, your comments and suggestions are welcome!
News:
Best wishes for the holiday seasons to you all. As usual, the Christmas decorations hit the stores before the turkeys and pumpkins had even been removed. I’m keeping my eye out for Valentines already.
Copernicus will probably end soon and it looks like Who’s Your Buddy may follow soon, which will leave Tinamou without a Diplomacy game of any sort. Dust off your maps and sign up! For anyone out there who enjoys receiving actual letters, join the postal game. Find out for yourself how email has hurt the art of communication.
Deadlines:
Tinamou appears in every other TAP. The game deadlines are always the Monday before the appropriate TAP deadline, which is always a Saturday. See TAP for the dates.
-----------------------------------------------
Regular diplomacyCopernicus
Germany |
Art Schlienkofer 3120 Holley Rd Philadelphia, PA 19154 |
Italy |
Bob Dowrey 101 Sunset Terrace Orchard Park, NY 14127 |
Russia |
Warren Goesle 3907 Cedar Ridge #1B Indianapolis, IN 46235 |
Copernicus: Summer 1912 retreats
German f nth – bel
German f den – kie
Copernicus: Fall 1912
germany |
f bel – hol, f kie - hol, f bal - lvn, a sil - war, a pru s a sil - war, a lvp h, |
italy |
f iri s ger a lvp, f wal – lon, a bre – pic, a par - bur , a tyr - boh , a pie - tyr ,
|
russia |
a arm s f aeg – smy, f aeg – smy,
a gre – bul, a alb – gre, a tri – alb,
a vie s a bud – tri, |
Copernicus: Winter 1912 retreats
Russian a boh – gal, otb
Copernicus Winter 1912 Adjustments
Germany |
mun, kie, ber, bel, hol, lvp, |
6, disband 1 |
Italy |
ven, rom, nap, mar, spa, por, par, bre, lon, tun, smy |
11 |
Russia |
stp, mos, war, sev, swe, nwy, ank, con, bul, rum, bud, vie, tri, ser, edi, gre, den |
17, build 1 |
Press
Italy to GM - The GM giveth and the GM taketh away. I sure could have used that surprise army in Yorkshire!
GM to Italy: This time it’s Russia who taketh away!
Breaking Away: Tour de Farce. Turn 12
CONQUEST - TAP: Yo MAMA
CONQUEST - TAP: Is SO FAT
CONQUEST - TAP: The National Weather Service
CONQUEST - TAP: Gives a NAME
CONQUEST - TAP: To every one of her farts.
CONQUEST - TAP: And I'm still ahead of you!
FAMINE - PARTRIDGE: Are YOU suggesting that I should have used MY 6 just to give all those other slackers bigger cards? You must be outta your mind! Let them pedal their own stupid bicycles!
GM – Famine: Oops, sorry about that, I was confusing you with your twin, Feast.
Square |
Riders |
Card | ||
109 |
conquest |
3 |
||
108 |
||||
107 |
||||
106 |
||||
105 |
||||
104 |
war |
3 |
||
103 |
sv-clinton |
4 |
||
102 |
teddy, koala |
5 |
||
101 |
||||
100 |
panda |
3 |
||
99 |
pekuah, imlac |
4 |
||
98 |
rasselas, nekayah, clinton |
6 |
||
97 |
segue , bush |
9 |
||
96 |
carter, moron , famine, stacy, death |
11 |
||
95 |
elvis |
15 |
Carter to Bush: Whatever happened to what's-his-name?
TAP to Slowpokes: Trying the "slow" boat, eh?? Well, it won't work, I can OUT slow you!!! And SV-Clinton has to jump out ahead this time!!! I hope he chose the seven to get me more points!!!
GM – TAP: No, but you did kindly give his teammates quite a few!
TAP to Famine: Now, remember, you DIDN'T want to play your "Number 6" since you have Prisoneraphobia! That should make the hole that continues to guarantee my victory!!
BOOB to Poor Dead Elvis: I hope you played your six so YOU can stay with the pack, if you played your 3, you risk having ALL your riders dropped by the end. And I don't mind if YOU score by being behind this pack.
GM – Boob: Oh yeah, Elvis scored big.
BOOB to Pack 2: Get a move on, if you plan to still be in the
race.... what happened to that 91????
GM – Boob: It moved to 101?
BOOB to TAP Team: Stick together team, we can accomplish ANYTHING if we stick together!! Four mediocre scoring points should give us the victory!!
GM – Boob: Sticking together is one thing, getting those points might be another!
BOOB to Horsemen: I hope at least YOU took off with your two fast riders, War and Death seem to be the focus of the moment, but Famine and Conquest are coming this winter.....
Pekuah to GM: Don't YOU start on me, I have hundreds of years of experience at this point and I've seen it ALL.... no spectacle from this babe, just victory and conquest..... come back to Mama, Conquest!!!
GM to Pecky: You ain’t gonna make no conquests with pedaling like that girl. You gotta go girl, go!
The second column (to the left of the rider’s name) contains the card played this round. New cards received are in bold.
(16) The Four Horsemen (Eric Brosius: 53 Bird Street, Needham MA 02492 72060.1540@compuserve.com)
A |
3 |
Conquest |
3 |
3 |
3 |
|
B |
15 |
War |
12 |
6 |
3 |
|
C |
8 |
Famine |
6 |
3 |
11 |
|
D |
4 |
Death |
10 |
11 |
11 |
(16) The Goz Transportation Co. (Warren Goesle: 3907 Cedar Ridge, #1B, Indianapolis, IN 46235 gozcorp@iquest.com)
Team Manager: Gerald Ford
A |
8 |
Jimmy Carter |
4 |
5 |
3 |
11 |
B |
Ronald Reagan |
Dropped out |
||||
C |
7 |
George Bush |
3 |
3 |
9 |
|
D |
11 |
Bill Clinton |
4 |
3 |
6 |
Dead Rock Stars (Phil Reynolds, 2896 Oak St., Sarasota, FL 34237-7344 preyno@yahoo.com)
A |
Buddy |
Dropped out |
||||
B |
6 |
Elvis |
3 |
3 |
15 |
|
C |
Jimi |
Dropped out |
||||
D |
Kurt |
Dropped out |
(19) Late Night Characters (Rick Desper rick_desper@yahoo.com)
Coached by Triumph, the Insult Comic Dog
A |
8 |
Shirtless Moron |
4 |
4 |
3 |
11 |
B |
6 |
Stacy Richter |
7 |
3 |
11 |
|
C |
7 |
Segue Sam |
8 |
3 |
9 |
|
D |
10 |
Syncro-vox Bill Clinton |
7 |
10 |
4 |
(26) The Abyssinian Prince, (Jim Burgess: 664 Smith Street, Providence, RI 02908-4327 burgess@world.std.com)
A |
3 |
Rasselas |
5 |
8 |
9 |
6 |
B |
3 |
Nekayah |
5 |
5 |
6 |
|
C |
3 |
Pekuah |
9 |
4 |
4 |
|
D |
3 |
Imlac |
3 |
3 |
4 |
(1) The Warm Fuzzies ( Sara Reichert, 20805 Margaret St., Carson, CA 90745-1224)
Team Leader: Sweet Sara
A |
8 |
Teddy |
3 |
3 |
5 |
||
B |
5 |
Panda |
3 |
3 |
3 |
||
C |
8 |
Koala |
4 |
5 |
5 |
||
D |
Cuddles |
Dropped out |
Woolworth II-D: Who’s Your Buddy?
Two terminations, and Germany suffers from having no place to build. Italy and Russia swap centers, while Scandinavia sees a fifty percent increase in its territory.
Summer 1907 Retreats
Spain f gol - mad
Fall 1907 Moves
france |
f bre-mao, a par-gas, a bur s a mar, a mar s a swi, a swi s a mun |
germany |
f kie - ber, a mun s f kie -ber, f cop h, a ruh s a mun, a sil-war (ann) , a gal s a sil-war |
italy |
f tun - wes, f gol s f tun - wes, f tyh s f tun – wes, f ion - tun, f alb – tri, a pie -swi, a tus - pie, |
russia |
f aeg - gre, f bal - kie, a ber s f bal - kie, a boh s a pru - sil, a tyr s i a pie – swi, a stp h,
|
scandinavia |
f lap-stp(nc), f hel s g f kie (nso) |
spain |
f bar s sc f lap – st p(nc), f nth-ska, f mad s f a mars, f mor s f wes, f wes s a naf-tun (ANN), a naf-tun |
Winter 1907 retreats
rus a stp – fin, lvn, mos, sib, otb
rus a ber – pru, otb
Babble from the board
France-Spain: My fleet will support WMed until you tell me otherwise. Keep attacking Gulf of Lyon.
GM – France: The Spanish Wed Med fleet thanks you from the bottom of their watery grave!
SPAIN to ALL---Duced tough to hold the line when the player in the middle takes a turn off!
Scandinavia to Germany---DANG! Got lost in de fog and sailed inta Helgoland instead of Skaggerrak. No vonder I be loosing. Vill try to help any way.
GM – Scandinavia: I suppose that fleet that ran aground in STP was trying to find Norway?
Winter 1907 adjustments:
france |
bre, mar, par, swi, bel |
|
germany |
mun, gal, hol, den, swe, ber, |
build 1 - no room |
italy |
ven, rom, nap, tun, cre, ser, tri, bul, bud, |
|
russia |
mos, war, sev, con, ank, smy, vie, rum, kie, gre, , |
|
scandinavia |
lon, nwy, stp |
build 1 |
spain |
mad, por, mor, ice, lvp, edi |
build 1 |
Game Openings:
A few more players have joined the lists, but we are still woefully short of a new game. Only 7 game starts last year that Conrad registered. Come on now, prove that this hobby isn’t dying!!
Perestroika Diplomacy: Add an economic twist to the classic game. Centers generate revenue, armies and fleets must be maintained, and treasuries can be sacked! Rules are available on request.
Signed up: Art Schleinkofer, Phil Reynolds, Jack McHugh
Standard Diplomacy: Nothing new, nothing novel. The only twist to this game is that I strongly encourage players without email to join up. The long deadlines make it easier to get those negotiations in. That is not to say that I do not want people with email joining, but please do not do so unless you are prepared to negotiate fully with those people who don’t have email and rely on the Postal Service.
Signed up: Phil Reynolds, Chris Lockheardt
Black Hole Diplomacy: Watch the spaces disappear and the trips to the other side of the board get shorter and shorter. No stalemate lines in this variant. Great for those who like a free-for-all.
Signed up: Jack McHugh
Just the results please: Don’t really know what to call this one as I just came up with it. Perhaps it’s been tried before. The twist for this variant is that each season only the ending unit positions are published, not the orders. You’ll know who went where, but not who helped whom, or want may have been tried unsuccessfully.
Signed up: Phil Reynolds
Colonia: A world spanning variant with colonies. Lots of room for interesting convoys and plenty of interactions. A great game for practicing your tactics.
Reader’s Choice: I’m open to anything, just send me the rules and if I think I can run it, I’ll offer it.
Lost in Space (Outpost) Turn 2
A**HOLE was AWOL this turn. This not being Diplomacy, and catching up being basically impossible in this game, I’ve broken new ground for myself as a GM and made a move for A**HOLE. I picked the default move of buying a water factory and manning it as that will not affect any of the other players. The reason I did this was to keep the position playable in case I can find a replacement before the next deadline. If Jack does not return and I can not find a replacement, then we will drop A**HOLE next turn and continue as a 4-player game. If anyone knows of anyone who might want the position please let me know, or have him or her contact me.
HDBC VI opens the bidding on the Data Library which RDC wins for 24 (Wa8, Wa8, Or4, Or4).
HDBC VI then buys a Water Factory (Or4, Or5, Wa6, Wa7) and transfers a pop from an Ore factory to man it.
A**HOLE buys a Water Factory (Or5, Wa10, Wa6) and transfers a pop from an Ore factory to man it
MMC buys a pop (Wa5, Or4, Or1) and mans an Ore Factory.
SWIFTSURE buys a water factor and transfers population to man it (Wa9, Wa8, Or3)
The Outposts
Company |
Player |
Factories |
Upgrades |
VPs |
|
1 |
HDBC VI |
Kevin Wilson |
Or, Or, Wa,Wa, Wa |
4 |
|
2 |
A**HOLE |
Jack McHugh |
Or, Or, Wa,Wa, Wa |
4 |
|
3 |
RDC |
Chris Hassler |
Or, Or, Wa,Wa |
DL |
4 |
4 |
MMC |
Eric Brosius |
Or, Or, Wa, Wa |
4 |
|
5 |
SWIFTSURE. |
Michael Lowrey |
Or, Or, Wa,Wa, Wa |
3 |
A**HOLE is The Ab Prince Anarcho-Syndicstic-SemiSerious Combine for Human Organizations and Labor Equality
SWIFTSURE is Stellar Waif Intergalatic Futures Trading, Space Urchin Recovery Element
HDBC VI is Heavenly Bodies Development Company VI
MMC is Mud Mining Company
RDC is Resource Development Corp.
Upgrades
Just arrived: Warehouse
Upgrade |
Available |
Not Yet Delivered |
Minimum Bid |
Data Library |
0 |
2 |
15 |
Heavy Equipment |
2 |
1 |
30 |
Warehouse |
1 |
2 |
25 |
Nodule |
2 |
1 |
25 |
A Cold Day in … (Snowball fighting) Turn 3
Shrek runs up to hug the snowman, but finds a Boob already there. The Boob decides to share though and gives Shrek an up close and personal look at the snowman’s head. Meanwhile Snowshoe Hare is white now if he wasn’t before as he is pasted by four snowballs. He does manage to return the favor once to Shrek (or perhaps he was aiming at the snowman?). Lots of close combat on the horizon.
Great balled one to the little boob: ok, WHAT is the difference between a snow man and a snow woman? And yes, I no, I haven't smelled moth balls, cos no moth would let me.
Great balled one to Shrek: Sic, my great green lovely. Find the fake Shrek, who goes by the name of Hare. And bite that hare of a dog!
Shrek -> Snowdummy: Geez, you needed a 95 to hit and you rolled a 99??? That's embarrassing.
Shrek -> World: | I like to be under a tree |
when nobody else has snow to toss at me | |
he he he he |
A BOOB to the Snowmen: WOW, you guys have gone HOG wild!!
Boob with Bigger Balls than the Snowman with Teensy Weensy Ones: Until you learn grammar and spelling, sir, I shall not deign to undertake profound debates with you, you simply are an impotent bully.
Boob to Impotent Bald Observer: You too.
Boob to Daltons and Snowshoes: Cowards!!! Real men would have stood toe to toe tossing all manner of icy missiles at each other, come a bit closer, indeed!!
Boob to DOLT: Yes, sir, you ARE a dolt, not a dalt, a dolt.
Player |
Shrek the Ogre |
Snowman with Balls |
Aboobable Snowman |
Dalton Brothers |
Snowshoe Hare |
Symbol |
SO |
SB |
AS |
DB |
SH |
Start Pos |
S7 |
L6 |
P12 |
K13 |
Q8 |
Seg 1 |
RR @ SH (70,87) |
+2 sb |
- R12 |
- M11 – L10 – K9 |
Q8 - I9 |
Seg 2 |
S7 - T8 - U9 - T10 - S11 - R12 BOING |
RR @ SH (95,81) |
Snowman’s head @ SO (45,34) |
+2sb |
+2sb |
Seg 3 |
RR @ SH (70,16) |
RR @ SH (95,10) |
+di |
Barnard Bolero @SH(55,50) @SB(55,96) |
RR @ SO (90,59) |
End pos |
S11 |
L6 |
P12 |
K13 |
I9 |
SB/DI |
0/0 |
0/0 |
0/1 |
0/0 |
1/0 |
HP |
3 |
7 |
8 |
9 |
5 |
VP |
3 |
5 |
3 |
3 |
4 |
Snowshoe Hare to "ME SHREK": "Nasty faky Shrek"? Your syntax marks YOU as the Faky Shrek. Even though the real Shrek doesn't have any manners, he can still speak in complete sentences.
Snowshoe Hare to Bald Observer: I have a nice, warm coat of hair, thank you very much. A bald hare would be a dead bunny.
Snowshoe Hare to Daltons: I ain't afraid a' youse! I ain't afraid a' nuttin'! Uh... except maybe a red-wine-and-herb sauce...
Snowshoe Hare to GM: Let's see if any of these clowns can catch a rabbit on the run. Run, Rabbit!
GM – Snowy Bunny: I don’t think you should have tempted them like that!
A Cold Day in … Turn 3
Copernicus Fall 1912
Who's Your Buddy Spring 1907