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- Every user of the DPjudge must register their full, true, and correct
name with the DPjudge Player Database (DPPD).
- Under no circumstances whatsoever
may any user ever create or maintain more
than one registration record in the DPPD.
Persons having multiple e-mail addresses may easily
tell the DPPD to add each one to his or her one-and-only, single
DPPD registration record, and must not create a second
registration.
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Every DPjudge shall have one human judgekeeper, who may request and
receive the assistance of one or more other persons to fulfill the
duties of this position.
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The judgekeeper may not participate as a player in any game without
express consent of the GameMaster.
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The judgekeeper may set all use policies, may admit, blacklist, or remove any
person from the DPjudge Player Database, and may take any action he sees
fit in or concerning any game run on the DPjudge. Objections to the
actions of the judgekeeper may be made only to the judgekeeper, who has
sole right of review, and to the general public.
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The judgekeeper is obligated to investigate all reported violations of
these rules. After due investigation into potential violations of
these rules as reported to the judgekeeper by any player or GameMaster,
or by the automated alarms provided by the DPjudge itself,
sanctions for violations of these rules shall be decided by the
judgekeeper, whose decisions as to intention and severity of the
infraction are final. No appeal except for reconsideration is
possible. Penalties up to and including permanent and publicized
expulsion from the ranks of DPjudge users shall be enforced.
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Every game on the DPjudge must have a human GameMaster. The GameMaster
is responsible for the creation of the game and the setting of all
parameters.
- The GameMaster may not participate as a power in the game. Further,
the GameMaster may not take any action in the role of any player (such
as entering orders, sending press, etc.) without having been instructed
to do so by the player.
- A GameMaster may not abandon his responsibility to the game without
having identified and installed a willing and dedicated replacement.
The judgekeeper is empowered to determine if a GameMaster is in
violation of this rule, based on attentiveness to the game and
resposiveness to the judgekeeper. Violations of this rule will be
punished as severely as violations of any other rule.
- The GameMaster is the sole decider of game settings and parameters,
including the determination as to whether the game is
- a public game (meaning that it is open to all DPjudge
users and must be played anonymously) or
- a private game
(meaning that it may include persons who know each other,
and need not be played anonymously).
In games in which the chosen
settings do not automatically penalize tardy players by civil disorder
or automatic resignation, the GameMaster should make known to the players
his or her policy concerning the length of time he will wait after a
deadline before resigning a late player on his own accord or entertaining
calls from the other players to effect such a resignation. Once
announced, this policy is not to be altered by the GameMaster during
the play of a game.
- Once any player has joined the game intending to participate, no
parameters may be changed without the unanimous consent of all
(uneliminated) players. If a GameMaster alters any game setting or
parameter without having obtained unanimous consent for the change,
any objecting player may petition the judgekeeper, who shall restore
the original parameters to the game and cause any necessary phases of
play to be readjudicated.
- Notwithstanding the above rule, a GameMaster shall not modify any game
setting or parameter that would alter the victory condition (including
by the introduction of the NO_DIAS rule) of any game that has commenced
play. Any such change that is made is subject to revocation by the
judgekeeper upon the request of any person.
- The GameMaster may not divulge to any player any information or
misinformation concerning any other player's identity, game situation,
strategy, tactical intentions or tendencies, alliance structure, or
any other game-related information.
- The GameMaster may not kibitz by offering, even if requested, any
strategic or tactical advice to any player or player(s) in the game,
nor divulge any information to any person who is engaged in kibitzing.
The GameMaster may, however, refer any player to published sources,
including records of completed games, or to other human advisors who
do not have access to game information.
- The GameMaster is responsible for enforcement of these rules in the
game. With the assistance of the players and automated alarms provided
by the judge, the GameMaster is to be vigilant for any violations.
The GameMaster may remove any player from the game by forceful
resignation for any infraction of these rules that the GameMaster
deems significant. Upon due consideration of an incident, if the
GameMaster determines that the violation is serious and intentional,
it is to be reported immediately to the judgekeeper with a
recommendation for further action.
- If all (uneliminated) players agree that the GameMaster should be
replaced for any reason, then upon communication of this agreement to
the judgekeeper, the judgekeeper shall assume responsibility to Master
the game or to install another GameMaster of his choosing.
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- A person may play one and only one power during any game. Exceptions:
Players who have joined a game but who have not yet had a set of submitted
orders be processed by the judge are permitted to resign one power and
take up position as another power if they receive permission from the Game
Master, who is obliged in any game allowing private press to poll the
other players for unanimous consent. This rule is also
waived for variant games in which control of multiple powers by a single
person is explicitly allowed by rule and for private games when unanimous
consent of the other players and the GameMaster is obtained for an
eliminated person to take a different, vacated role later in the game.
- No player shall at any time access any information on the DPjudge that
cannot be retrieved using only his own power's password.
A player who becomes aware of any other player's password or the
Master's password shall report this immediately to the GameMaster.
- No player shall join a public game if he has prior knowledge that any
particular player known to him is participating in the game.
- No player in a public game shall make any statement or divulge any
information to any other player that will or may reveal his or her
true identity, nor may a player represent himself or herself to be
some other real-life person. If a player becomes aware of the true
identity of any player in the game after play has commenced, he is
to immediately report this knowledge to the GameMaster and inform the
GameMaster of any and all relationships that he may have with the
player whose identity has been exposed. Likewise, any player who
becomes aware that he has accidentally exposed his own identity to
another player is to report this immediately to the GameMaster. The
decision of the GameMaster as to any necessary remedy, including
announcing the interplayer relationship to the other players and/or
removing one or more players from the game, is final. Note that
players who believe they recognize the writing style or other
peculiarities of a player are not obliged to report their presumption
as to the identity of the other player.
- All players must be completely honest and candid in all communications
with the GameMaster and the judgekeeper. All violations of this rule
shall be penalized by blacklisting, and no exceptions shall be made.
- All players are obliged to abide by the spirit and intent of all game
settings and parameters. Except when forbidden by rule, communication
between players may be made at any time, and eliminated players may
continue to communicate and participate in a game. Except in private
games, all interplayer communication, including draw and concession
proposals, is to take place using only the press mechanisms provided
by the judge.
- Interception by any means of any e-mail or Web traffic properly
addressed and delivered to another party is forbidden. This rule
covers reading any other player's e-mail without his or her knowledge
by gaining access to their e-mail client or logged-in Web browser,
and also covers interception by means of network packet
redirection and other electronic means.
- Cross-gaming transactions (for example, rewards or retaliation in one
game for actions in another game) and extra-gaming transactions (such
as paying real-world money for an alliance) are prohibited.
- Players who require a deadline extension should contact the GameMaster
as far in advance as possible, and inform the GameMaster of the reason
for the request. Repeated absenteeism or tardiness in submitting orders
may result in the removal of a player from the game at the sole
discretion of the GameMaster.
- Mild literary abuse of the GameMaster and of other players is permitted,
but use of profane or obscene language will not be tolerated if any
objection is raised from any quarter. If the GameMaster feels that
any disagreement has turned personal and that the discussion surrounding
it has gone too far, the GameMaster will issue a warning, after which
the conduct in question must stop or this rule shall be deemed to have
been violated. In the worst case this may lead to blacklisting.
- A player who discovers that the judge has made an error in adjudication
must inform the GameMaster and judgekeeper immediately. If the
GameMaster determines that it is not possible to correct the error
without affecting the result of the game, the GameMaster may terminate
the game.
- Any player who becomes aware that any other player or GameMaster is
acting in violation of these rules, intentionally or otherwise, has a
positive obligation to immediately inform the GameMaster (or, in the
case of perceived violation by the GameMaster, the judgekeeper).
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