Send comments or corrections (only for the HTML version of this file) to Doug Massey (masseyd@valhalla.btv.ibm.com).
You can receive a copy of this file via E-mail by sending your local Judge a message with "get info.asia" in the body.
Asian Diplomacy was originally conceived of and created by David Lawler, updated and modified by Peter Baer. Territory chart revised by Will Wible. This variant has undergone extensive development and playtesting over more than four years. Several email and quite a few live games later, here are the results. Note that there are absolutely no rule changes from the standard Dip rulebook. Just a new map. Comments: canals are similar to Constantinople in the regular Vanilla game; ie fleets and armies may cross, but only one may be occupying the territory at a time. Asian Diplomacy has almost no historical basis. The original designers of the variant said "It is VERY well balanced, which should be the final criteria for a wargame. All powers have equal chances to win." However, experience says that this is not the case. Some powers are much stronger than others. It is also very easy to stalemate the game, which makes solo wins unlikely, and draws much more likely. Map An ASCII version of the map is available from the judge as the file asia.asc. A PostScript map is still under development. The interconnectivities between the provinces, and the abbreviations for the provinces, can be found in the file map.asia, or on the ASCII map (asia.asc). Many provinces have a few abbreviations that are acceptable; for example, ura and ural for urals. Most provinces can be abbreviated by the first 3 letters of the name, exceptions to this rule are: eas East Africa Sea esb East Siberia ecs East China Sea eio East Indian Ocean eme,emed Eastern Mediterranean hkg,hk Hong Kong hon Honshu irn Iran irq Iraq jav Java jvs Javan Sea scs South China Sea sio South Indian Ocean tha Thailand ths Thai Sea Other acceptable abbreviations are in the map.asia file; if in doubt you can always spell out the name in full. Countries and Starting Positions There are 7 nations. As with Youngstown, there are 2 nations beginning with the letter "I"; once again, the letter "N" is used for India. "I" is used by Indonesia. The starting positions are: China India Indonesia Japan A Beijing A Calcutta F Borneo F Hokkaido A Tibet A Delhi F Java F Honshu F Shanghai F Bombay F Sumatra A Manchuria F Philippines Russia Siberia Persia A Moscow A Irkutsk A Iran A Sevastopol F Kamchatka A Iraq F St Petersburg A West Siberia F Arabia (east coast) Victory Conditions 40 territories are marked as supply centers, and 21 are needed to win. Programmed for the judge by Nicholas Fitzpatrick